Designing & Delivering Learning for Collaborative Workspaces & Smart Classrooms

High-performing corporate universities are emerging using leading research & best practices from Steelcase University by providing a palette of place (a range of spaces for individuals and groups), posture (support for movement and a variety of postures), and presence (accommodates both physical and virtual presence). At first blush, some may find such learning spaces are opulent or over-the-top. However, a simple 'run of the numbers' indicates that with the high cost of talent, the increased productivity more than justifies well designed smart classrooms and dynamic workspaces.

Smart classrooms can go beyond enabling collaboration to inspire it. Planning for collaboration considers impromptu as well as formal and informal learning outcomes. Collaborative workspaces are truly a work-of-art when co-designed with work processes! Collaboration is recognized as one of the most important workplace success levers by both workers and leaders. From multi-generational global collaborators to 'anywhere' work locations.

  • Specifically for Focus, Collaboration, Learning, Socializing 'key creativity and innovation drivers, in your opinion how well are the learning and collaborative environments you have created paying off on these modes?
  • Laptops, smart whiteboards and handheld devices have been added to the traditional tools of paper, pens, and chalkboards to create the active learning environments needed for today’s students and instructors. How have you accommodated the social, and learning technologies needed for today's media rich classrooms?
  • The classroom today needs to support a variety of learning modes from lectures to large group discussions to small project groups and presentations. The class needs to convert quickly and conveniently from one configuration to the next. How are your classrooms accommodating these diverse needs?
  • The new generation of students that we are seeing in the workplace have a deep emersion in social, entertainment and learning technology. They expect a media-rich but hands on classroom experience. How are we addressing this generational change from a social, informational and special perspective?
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